How do I make a sprite follow with lower friction?

I want a sprite to follow the player by starting to follow when the player gets near, and then drifting off before following the player again in the other direction(kind of like serprizes from shovel knight. any help is apprecciated!

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something like this?

try messing with the max speed and acceleration variables to change the “friction”

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Use
image
from sprite utils to help (tip use game update block)

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Thanks, @richard and @Luke ! I’ll definitely mess around with both of these!

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Sounds like your sprite wants to play hard to get! Maybe it’s practicing its moonwalking skills with all that drifting. Just make sure it doesn’t moonwalk right out of the game! :smile:

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Hilarious! I love it! :rofl: :rofl:

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