I am trying to make a cool open world rpg, but making a cool open world rpg is hard when you don’t know how to make a cool open world rpg.
I find that getting inspiration from other games is a good starting point! I would look at games similar in nature to something possible in Makecode, think 2D and top down. Good luck!
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you can make pretty big tilemaps in arcade! that being said, it can be tricky to manage all the sprites on those maps. if you have a huge tilemaps with hundreds of sprites running around, your code is going to run pretty slow.
instead, you could consider doing something like what the old-school zelda games used to do and chunk your world into maps. for example:
then you can destroy old sprites and create new ones every time you move from one screen to another.
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So you mean that the map in games like that is a sprite?