Top Down "Zelda" tilemap mechanics (hewp)

Trying to basically make a Zelda game, its going good so far only problem is I don’t know how to use the tilemaps extension properly. Can anyone explain how to use it?? There doesn’t seem to be any tutorial on the site

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Try reading other people’s code! You can also go into a separate project and mess around. That’s my favorite way to learn new extensions!

Above & Under: Vengeful Demons

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The separate dialogue about the name “corrupt” made me laugh out loud!

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Thanks

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@PixelDoodle
Look sorry to ping you ahead of time but I still can’t figure this out
I saw you did something similar to what I’m talking about in that game you were making called “Gena!” were when the character goes to the right of the screen the next level loads
Do you know how I can do this with what I already have?

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@Danny_Devention something like this?

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Actually that’s exactly what I was looking for
Thank you Richard