How would I do this? I am trying to make a controller up is pressed, it changes the spritekind. This is in Javascript btw
Blocks:
TypeScript:
mySprite.setKind(SpriteKind.Player) // Could also be, for example, SpriteKind.Text if you have a kind called "Text"
Python:
mySprite.set_kind(SpriteKind.Custom) # Could also be, for example, SpriteKind.Text if you have a kind called "Text"
Set sprite kind to:
when you are in javascript in sprites go to overlaps. there is a piece there that says “Set mySprite kind to player.” you can change that if you want.