Extensions often add custom blocks to your workspace, but did you know that they can also add custom images? The Arcade Sprite Pack Generator is a way to create bundles of images that anyone can add to their project gallery:
We want to make it easy for you guys to share character or background art! You only need a couple things to get started:
A Github account
Some sprite art to share!
How to do it
Go to https://shakao.github.io/arcade-sprite-pack/ and draw your sprites. You can copy/paste between the Arcade sprite editor and this editor, or click the “Import” button on the top right and paste in a share URL.
When you’re done, click the Export button, name your project, and select Download MKCD
I am able to drop the .mkcd file into the Arcade editor to get the sprite resources and also save this to GitHub. However, I am not sure how to update the repository in GitHub. If I paste an updated version of the .mkcd file into the editor, I have lost my connection to GitHub and it asks to create a repository again. I guess this happens as dropping in a new .mkcd files replaces/removes certain .git files. I thought about creating a branch and changing the files locally, but the files in the editor are not stored locally.
@jwunderl
I hope you don’t mind me asking, but do you know how I can update a repository with an updated .mkcd file?
I have just discovered this tool - it’s a great idea, thank you! I want to use it to share some tiles and animations with my students, for some tutorials I have written for them.
I have created a small test extension. The animations I have made work fine, and everything I have made appears correctly in the main assets gallery. However, the tiles I have made do not appear in the tilemap editor - and when I go to My Tiles and add a new tile, they do not appear in the tiles gallery.
Do you have any thoughts on how I can fix this? It would be even better if the tiles showed up in their own category in the tilemap editor, but I don’t know how baked-in to MakeCode Arcade those categories are.