In my game Cube Labs i have noticed that all of the default dungeon tiles and some grass tiles have teleported to My Tiles and now i cant get rid of them.
I need this bug fixed because it is really really annoying.
In my game Cube Labs i have noticed that all of the default dungeon tiles and some grass tiles have teleported to My Tiles and now i cant get rid of them.
The new 2026 update is the reason for this bug, there are premade tilemaps that use these tiles, that’s why they appear in MyTiles.
Honestly, I would keep it there if it was editable.
Is this bug completely random or did you accidently do something which made it do it. (I understand if you don’t know how this happened)
This must be a bug with the new update, so you’ll likely have to wait for a bug patch ![]()
Can you try deleting the tiles? Or could you edit them so that instead of creating new tiles at the end of the list, you just edit the earlier unused default ones? (If that makes sense)
this was an intentional choice made for gallery tilemaps to import all referenced tiles into the project, but i agree that it’s annoying so i’ve changed the behavior and it will be fixed in this week’s hotfix release.
I tried but some didn’t work, also I never clicked on any of the gallery tilemaps
Completely random i was editing a tilemap for a new level during free time in robotics and when i came back i saw this.
This didn’t happen with me! Honestly I would’ve liked that if the the tiles are editable