So I’m making a massive open-world game with seed generation but the 255x255 tilemap isn’t good enough for me!
so I would like someone to tell me or give me an example of connecting multiple tilemaps via button press or overlap. I would share the link but I don’t want to spoil my game!
I may also need help with crafting GUI or other things.
Thanks to any willing to collaborate and or help me!!!
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Maybe unload and load the next tilemap before the character gets to the boarder of whatever tilemap they’re on? As long as whatever was part of the first tilemap is also part of the next tilemap, I don’t think the switch would be noticable.
Maybe set a boarder (don’t put it only on the outermost boarder though because then the camera won’t follow correctly) of each tilemap to a specific tile, then how I think it SHOULD work is of you use the "on overlap of tile , set variable to (call a function to load the adjacant tilemap). Then set the current tilemap to the variable and move the main character sprite towards the middle. Then probably cover the boarder tiles with something less noticable.
I tried seeing how it would work but my game corrupted when I tried to set an array to hold all the sprites, sprite data, and location of all sprites in a certain tilemap.
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have you tried the tile map extension this one
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how big are you going to make it? and if you don’t it’s probably better to split the open wor;d into multiple tilemaps for more space and so everything won’t function at once and lagging the game
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I’m pretty sure there is a tilemap extension where you can do that its only beta,
I would love to collab
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@Servillius @IceyDomain @ZeroFall @MR.CODDER I love all of your suggestion and I will try them out 1 by 1 until something works. I don’t want all the tile maps to be visible at the same time all I need is it to just say loading chunk then you spawn in the next chunk. tilemap loading I really like @Servillius idea on this one I’m probably gonna do this one. And if you would like to collaborate ill list things I need help with
- near all of inventory and crafting
- someone to make GUI and maybe a settings option
- mob spawning (I have no idea how I’m gonna do this)
- eventually but not yet, lag fixes @ZeroFall mentioned how to do this as well
- someone to help with with the game loop / objectives
- art. besides tiles my art is NOT good
anyways thanks for the support!!!
@MR.CODDER What would you like to do in my project? art? crafting? mobs?
I know how to make inventory
Hi, not sure how to talk to you without needing to wait for post approval every time, but if we do any collaboration I’d only really be willing to share code, not really dedicate myself to another project. I’m taking a different approach to tilemap generation unfortunately, but I’ll share any resources from any crafting etc. that I do for my game.
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Okay well if there is a way to comunicate through github my username is just @platformermaster and yeah I would love to have your crafting becuse its one of the only things i cant do myself!