Whenever i am using the character animations extension I cannot erase any animations i have applied to the character. can someone help me with this?
if you want to stop the animations for a specific amnt. of time (e.x. cutscene, sprite not moving on screen, start of a level, or sprite has died.) then set a seprate variable like this (for blocks (Idk for java or python)): variable: sprite in game: then list animations and set when the sprite is in game and do not set it when it is not in game, does that help? (I tried to be as descriptive as possible but even I think what i wrote sounds like mumbo jumbo)