is anyone crazy enough to help me?

soo In my game I have finally implemented a height update where, you can be on a lower level tile but not go to the tile next to you if it is a lower or higher tile! it works by tping back to the tile you’re already on while colliding with the higher or lower tile… the problem is the enemies won’t avoid it, specifically enemy one of my game…could someone make some custom pathfinding for this kind of sprite?

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