I made this as an early beta. A to run
3 Likes
It’s looking good so far!!
One tip I can offer is that it seems the size of the art for main character (Jake?) is changing, which can make the player glitch into walls.
There’s a common fix here where you make a separate hitbox sprite and art sprite, so that you can keep the art you have but make the hitbox stay the same size!
The art is ADORABLE, I can tell so much about the character’s personalities from their outfits-- I hope to hear more about them!
5 Likes
Pretty cool prototype, I can’t wait to see the gameplay.
Art advice (if you want it)
- I, personally, think that the default makecode tiles look bad. I would advise that you make your own. Even if it looks worse, it gives the project so much more identity.
- Another thing about the tiles, this one is small, maybe remove one of the gaps in the pattern of the floor tiles to make them longer, assuming they are supposed to be wood planks.
- This one you might have already heard around the forum a lot, but it’s pretty good advice. Use a custom color pallet. The default makecode one looks… meh. And even the other templates they have can make your art look a lot better!
I give this advice only with hopes that it will improve your game, feel free to ignore it.
1 Like
