Hi everybody! I recently made this raycasting game and I would love for people to help me make the tilemap or improve the graphics. Please say how you would contribute if you would like to help me. I’m new to collabs, so if you know how it works, please explain it to me.
I don’t think it’s really possible to “Improve graphics” But it’s a cool game! I tried making a ray casting game once and failed miserably. So great job!
Thanks @coppercode for your support. I’m currently working on another game, so the project posted at the top is still the latest version so you can freely add more levels.
Gameplay: Great!! I like the level systems and the points. I do wish I had some way to dodge or prevent from being hit by the enemies, my current strategy is just to run through them as fast as I can
Art: Your graphics are AWESOME!! The colors work well and I love the way you recolored the ghost to make different variants, I can see a lot of potential for making each variant have some unique power related to their color. The color fading between the levels is nice polish!
Story: I can tell there’s a mystery under here with that title screen… would love to hear more about it in later updates!
Other: Welcome to the forum!! This is great so far!