Hi!
As said in the title, I have a TileMap where there is a wall and some sprites (like projectiles) need to pass through this wall but the player cannot. Is it possible?
Thanks in advance.
They just released a new update, which allows you to have sprites ghost through walls, etc.
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ghost through spritestoggles sprite overlaps for that sprite -
ghost through tilestoggles tile overlaps for that sprite -
ghost through wallstoggles tilemap wall overlaps for that sprite
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Thankssss !
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