As said in the title, I have a TileMap where there is a wall and some sprites (like projectiles) need to pass through this wall but the player cannot. Is it possible?
Thanks in advance.
They just released a new update, which allows you to have sprites ghost through walls, etc.
ghost through spritestoggles sprite overlaps for that sprite
ghost through tilestoggles tile overlaps for that sprite
ghost through wallstoggles tilemap wall overlaps for that sprite