Is there a way to code solid walls that a certain sprite can go trough?

Here i have a level of a little puzzle platformer ive been working on. The idea is to make it so only the Key goes trough the key block, and only the player goes trough the player block. Any way to code this?

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@Bilangus you might find this extension useful!

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ok wow that was fast i mean
Thanks for the help! This should help alot with puzzle design now.

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