The only problem right now is that you need to manually edit the output files to turn them into tiles.
Inside asset.ts, you need to add a line like this above each of the variables:
(replace “Spring” in “category-Spring” with whatever you want the category to be named in the tilemap editor)
Sorry that this is such a pain right now, I’m going to try making improvements to the sprite pack tool in the future to make this easier to do and not involve any text editing.
On the extension I was already developing, for some reason the blocks toolbox is broken. You know why? @richard?
Usually that means something is wrong with the authoring (the //% comments on top of the typescript). Do you have a link? I can take a look.
how do you change the look of lives?
There is one way! Extensions! Therefor I know 1 extension that can change it (Image has to be 8*8 or it will not work!)
use @jwunderl s extension!
There should be a block called set Life image!
And other cool stuff like distance between 2 sprites or round to (e.g 3) decimal placces!
There is a block in the sprite utils extension that can change it.
You can also put: