Does this mean that the blocks file is too large? Do I need to continue coding in Javascript?
After adding some additional code in Blocks, the simulator was showing a blank screen, then a ‘sad’ face icon. I didn’t take a screen shot unfortunately.
The error does not occur in the game I shared, when viewing the code, when editing it, or when switching between blocks and Javascript; even after editing both.
This is always happening in my game, which is hosted in Github. I have posted more information in the issue, and a video of the behavior as well.
Likely the fix won’t be deployed for a couple weeks at least. I’m still not able to reproduce the sad face locally yet, so I’m not sure what the right work around is, but there is a good chance there is a work around with your existing project once we figure out exactly the cause of the error.
I cannot reproduce the ‘sad face’ either, and I’m not sure I will be able to. The error “Maximum file size in package is ~64k” is still occurring in my project. Do you see the same error after importing the game from here?
I do see the error after importing however we’ve seen this error in the past and it hasn’t yet lead to a known problem. What was interesting about your instance was that it seemed it was causing game crashes or other problems.
It’s on our list to fix eventually but our current understanding was that this error didn’t directly cause problems and users could ignore it for now.