NES Flickering attempt (and other stuff)

Ok, I don’t know if anybody has done this, but I managed to create the flickering from the NES.

Link: https://arcade.makecode.com/S43056-44951-86146-67545

This this it’s based on sprites, not the tiles that make up the sprites itself.

NES Parallax Scrolling

Link: https://arcade.makecode.com/S76969-97867-64710-79302

4 Likes

Why would you want flickering?

3 Likes

The scrolling one is a good asset, may I use it?

1 Like

Sure, you can! I’m currently making some projects about the NES limitations that anyone could use as an extension. Also, I saw in the chatting area :slight_smile:

I did this because I don’t think anyone did this before. Plus, it will be good for NES style games with some fake limitations so will look like it is an actual NES game :slight_smile:

(You can this by the way)

This looks cool!! One issue is that when you press B to make it night, the flickering is still blue. And the parallax is great too!

2 Likes

Thanks! I am starting to make NES style games, so I posted this in case anyone wants to make the NES limitations :slight_smile:

3 Likes

I forgot the word use in my reply lol.

Oh yeah, forgot to mention the NES palette is from Super Mario Maker 2 (SMM2) and not the original version. I decided to choose this one since its brighter and has more variety.

UPDATE: I recently made a NES palette! This time, using only 32 colors (if you change it mid game)

The palettes:

1st one:

pixil-frame-0 (11)

2nd one:

pixil-frame-0 (16)

Also, you can have 16 colors using the pxt.json trick.

Example: https://arcade.makecode.com/S26912-67521-18231-61071

One tip: since the 16th colour is transparent, you can use one of the shades of blue for the sky.

1 Like

HMM… I WONDER WHO THAT CAN BE…

Screenshot_23-10-2025_94540_arcade.makecode.com

1 Like