New custom game system

This is a new game system I am going to make that has limits inside make code arcade.
This is the link to the project:

This console is going to use cartridges and it’s based on the Magnavox odyssey 2 and the
Atari 2600.

Also, I made it so you can make your own game too. You can set the resolution to 150,160 or 180,160 (this one is the normal resolution) you can choose anyone.
I also added 2 custom color palletes that you can choose which is in the assets folder and you CANNOT change the colors.

There are some restrictions about this game system that you NEED to follow:

  1. Since the graphics are 2BPP, you can only have 2 colors per sprite and per tile though you can use multiple sprite layers for more colors.

  2. You can only…and I REPEAT ONLY have 5 sprites on a single screen. If there’s more than 5 sprites, they will flicker…I haven’t added that functionality yet.

3)You can only have two backgrounds per level. One which is made out of tiles, and the second one is a sprite that can either be static or scroll.

  1. The SFX and music is made only using waveforms like pulse, triangle and noise waves…and also a second pulse and sawtooth.

So yeah, that’s it…I will post more updates about this system and more features and the console itself. Also, you don’t have to follow the restrictions. I will try to replicate these…so look out for that :slight_smile:

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NEW Updates:

  1. Theres now a way to draw the sprites. I forgot to mention that the maximum graphics storage is 128x128 but since make code arcade doesn’t have a graphics storage like PICO-8 and TIC-80 I decided to make my own.

Here’s how it works: I made 2 drawing grids, 1 for sprites and 1 for tiles and they are 128x128. Then you have to draw all of them in make code arcade. Also, you can use some of the sprites for animation.
Also, here it is:


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I’ve Made A Game Based Off Of What You’ve Given. Its Called BasicPaint


Its Simular To Mario Paint/Microsoft Paint, You Can Kinda Type (Havent put all letters) But Its Still Good. Link = https://makecode.com/_Jrz36vL712WL

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What Will This System Be Called?

Just Letting You Know The PNG Is Way Outdated

Awesome! I am actually updating my game system to have the graphics of the Atari 2600 so I have to figure how to get the aspect ratio… which I have figured out.

Also, nice game by the way and I am not just saying that :slight_smile:

Looks better than the switch 2! It better not be 450+ dollars tho… if so… my wallet will cry

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Luckily tho, the price will be cheaper than the switch 2.

Okay, it has been a long time updating the sample project and doing research, here’s the next HUGE update of the project.

This game system is now going to be based on the consoles I picked, the Coleco Vision,
SG-1000, MSX and the ZX Spectrum.

The restrictions are now updated:

  1. The graphics are now 3BPP so you can only have 3 colors per sprite, and you can use layers for more colors.
  2. You can now have 16 sprites on screen and if there’s more than 16 the others will disappear and there will be slowdown.
  3. You now have 3 backgrounds per level. 1 is made out of tiles, 2 and 3 is made out of sprites.

There are also a few changes: 1) The normal resolution is now 256,192 and 2) there is a new color palette.

You can set the resolution to either 256,192, 256,240 or 256,224 (your choice)

Also, the maximum graphics storage is 256x256 for sprites and tiles and the SFX and music uses a Chip that contains 2 square pulses, triangle waves, white noise and PCM voice samples.

For the PCM samples, I will try to make my own voice recorder like in scratch.

Anyways, that’s all I have for this update I will let you guys know when there will be more updates.

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proceeeds to make it cost $449.99

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NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO (giving me sonic racing cross worlds making fun of mkws price, then being 90 dollars)

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There is one more thing I forgot to mention, I am bringing back the sample projects for the Nintendo Entertainment System (NES).

Even though I am working on a custom game system, I actually wanted to make a fantasy console that lets you make NES games without the 6502 Assembly.

So right now, I am currently working on 2 game systems. you can still find the NES sample projects I made and the updated sample projects.

Also, I am trying to make Intellivision graphics for my next game system.

New update: The fantasy console is OUT! Yes, I’m releasing the fantasy console that is similar the NES but with updated limitations.

Limitations: 1) 4 colors can only be used but you can either use sprite layering or put a different color in each tile. 2) you can only use wave forms for sfx and music (It will not be created yet but it’s coming soon)

Thats all the limitations that it’s used for the fantasy console. You can use meta sprites at any size (there’s no sprite storage so don’t worry about it).

I will release some sample projects that you can use since it is not an extension, and they will be coming up soon. I did make this in another topic, but it is dead now since I want to continue this one. There’s still no name for this so comment what the name should be

I will also make another topic so that you can send your games there so… look out for that I guess :slight_smile:

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