The new physics Extension.
Please if you found bugs, report them.
The new physics Extension.
Please if you found bugs, report them.
This is amazing! Now we can finally get slopes and ramps in games without a ton of functions and code.
in your extension Json remove the two tile map files because those cause errors
I like it as well It might be really useful for beginners
Oky doky, allready maked.
Some one knows how i can put an image like a tilemap?
Should probably ask that in a separate topic.
What I’m inferring that you’re asking is that you want to use an image as a tilemap?
If so, use the color coded tilemap extension.
well sense you have already asked pls approve this mods here
//%block
//% tilemap.shadow=tiles_tilemap_editor
export function setTileMapForSprite(tilemap: tiles.TileMapData) {
}
well this is how you have a tilemap input at least if this is what you mean by “image like a tilemap?”
Thanks!!
I love this extension but there is one small problem. The physics don’t allow any changes to a players vy, vx, ay, and ax. Other than that, everything looks good.
yesssssss nice ![]()
And here comes the demo.
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I already aded the blocks and i aded platforms, I will update the demo.
The vx and the ax, you need to put it you but the ay and the vy it will be aplied to te extension.
Thanks ![]()