I’d like to make a game with an isometric 2:1 projection, like almost-3D.
I’d like the controls to be smoother, because at the moment I’m moving only able to nudge my player sprite (two pixels left/right, one pixel up/down) when left, right, up, or down are pressed. Any ideas?
This lets you configure the behavior of the repeat event - put it in the on start with 0 for delay and 100ms for interval, and the player character will start moving every 100ms while the button is held (with no additional delay the first time it is pressed). You can play with the speed / interval from there - an interval of between 1-30ms should correspond roughly to ‘once each frame’