My son is making a game that uses microsoft/arcade-grid
and also has its own menu system. He wrote a button event handler for the right
button for the custom menu functionality. But it seems like that interferes with arcade-grid’s grid move [sprite] with buttons
block.
Here is an example that illustrates the problem: https://makecode.com/_Uy8JFPECwgCe
Notice how the pizza happily moves in all directions but right. A handler for right button events exists, but it does not do anything.