Here’s the project https://makecode.com/_51W5r98m2RU4
I used riknoll’s useful arcade-state-transitions extension. Still working on it currently and I wanted to here other coder’s ideas.
press A to smile (decreases aggressiveness. increases mood)
press B to frown (decreases mood. increases aggressiveness)
press MENU to see stats of worm
woah this is so cool!!I reccomend trying to increase the worm thickness as it’s abit gappy sometimes. Also i think making tilemap collisions for it could be cool so it has a place to be in
If you treat the worm good, it will play with you and sometimes give you food.
If you treat the worm bad, it will attack you or just not care and walk away.