i would really like if someone could help me find out how to do this. it would be really cool to have a game with saving. thanks!
If your talking saving data across multiple simulation starts, try the settings extension
i’ve got the settings extension i just have no idea how to use it, and i coudn’t find any toturials.
So you name settings to create them
You can edit it and stuff
So you can make a counter that saves across multiple simulations
Sadly I cannot make one, to skill issue.
You can store data under a “name” kinda like a variable. If you “set setting (“qwerty”) to number (3)” then later, no matter how many times the game resets, “read setting (“qwerty”) as number” will always return 3. (Unless you make a copy of the project or change the name of the project.)
You can use any name, though I believe a few are taken by the normal simulator (“#scope” is a string of the name of your project and “#run” is the number of times the console has started.)
Here is a small demo: