Saving only works in simulator (Settings Extension)

I’ve set up a save system, but it does not work when I share the game. It only works in the simulator. Could it be there is a bug in the Editor or maybe I made a callous mistake?

Note: I noticed that there is a part in the load settings function where it says to read setting “newsave” as string setting, but the variable setting is not present anywhere else.

@richard or @jwunderl do you know what’s wrong with my code?