Soccer Chess: A devlog

I have had a good idea that is really random!

My idea is to make a game that is a combination of a real time strategy game and a turn-based game, where you play as classic chess pieces with soccer jerseys.

The basic idea for a turn is you move one piece l, and then it slides over too the spot you chose, and then a little bit after the piece finishes moving time slows down a bit (but doesn’t stop) so the other player (or bot, potentially) has a little more time to decide what to do. (Time goes full speed again when a piece is moved)

The positions of the pieces would be a little different, the king would probably be a goalie, the queen might be striker, the rooks might be midfield, and the other pieces would go somewhere (undecided yet)

Oh yeah, and I don’t think pieces will be able to be captured unless someone comes up with something for it that works.

So, what do people think about this idea? I would appreciate new ideas for mechanics, positions, and just stuff in general.

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Oh yeah, and I kinda forgot to mention there would be a soccer ball that is hit around by the pieces.

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