In The Purple Dungeon I have a cutscene that triggers in an on sprite overlap with tile, and the tile is a purple gem, and there’s a 50% chance you can continue playing, and if you get that, the cutscene continues repeating. Can someone diagnose the problem and fix it.
I belive the problem has something to do with @richard’s Story extension.
@soren_lorenson that’s because tile overlap events will fire for every frame that the overlap is still happening. To make sure that it only happens once, I recommend setting the tile to be something else before you start the cutscene.
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