This evening I came back to play a game I had posted earlier this year, Tiny Soccer Cars. I immediately noticed that some of the items on game play screen are no longer positioned as they were when the game was first published. On closer inspection I see the ball, scores, clock and boost meters in are shifted 1 pixel up and 1 pixel to the left. I’m assuming this change might also have something to do with why the ball no longer gains height when hit from below. The gitHub version of the game still looks and plays as intended and, for reference, can be found below the game description in the page linked above.
Items out of place:
All of the items that are out of place are positioned using the setPosition method. I thought I may be able to simply update my code to adjust for the offset; however, I also noticed that when the boost meters are scrolled off the edge of the screen, their positions change. This is most easily seen in practice mode when the car is driven toward the goal on the right of the screen and the ball remains in the kick-off position:
I’m guessing this might be a bug, but if not please let me know if any of you have seen this and if there is a work-around or intended behavior I’m missing.