Sword Studios

@YamJam and @thewizardgnome can you listen to this and see if it sounds good?

2 Likes

So, my idea for the game is to have Malice be a lightning sorcerer and to control electricity. He split his power into minions, and he uses them as spies and soldiers. One day, a massive storm comes in and sweeps you up into Malice’s fortress. There is a large battle against Malice and his army. Just some ideas! Tell me if you approve!

Do you approve?
  • I approve and like the idea!
  • I don’t really like the idea :frowning:
  • I need you to go into further detail!
0 voters
2 Likes

Here is an example of their final attack

FINAL CHAOS

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I used enumerations to make it clear what each number was, like having direction be one of [1, 2, 3, 4] makes it hard to remember, but having (enum (dir) name (up)) makes it more obvious. I also mate a state variable and a debug mode, along with 3 (create entity …) functions (entity can be renamed to sprite if you want). I actually have no idea what the glitch was, it’s just that I wanted to know how the code worked so that I could find it, but after making the enums and functions and such, it worked.

1 Like

I think you want something like:

namespace color {
    //% fixedInstance whenUsed block="Intro"
    export const IntroPalette = bufferToPalette(hex`
        F2F2F2
        ECECEE
        DCDDE1
        F19900
        CD8406
        F4B851
        F7CD85
        FFFFFF
        87F2FF
        8E2EC4
        6D4838
        ECECEE
        885A46
        000000
        000000
    `)
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the music is very good but there are to many sounds in it

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final chaos, is that a deltarune reference???

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It sounds pretty good, but I think you spammed too much of the car. I feel like I could make a better one (not trying to be rude) maybe, but other wise I like the idea!

(P.S the art is amazing!)

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Can I help make games for studio of sword?

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@Sword_Studios Before this topic, were you already a studio with multiple people? Also if you vote to help other people do things, do we have to help too? Just asking.

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Yo, I think I’m going to take @VoxelMaster64 new version of the game and put my intro code into it and make it neat.

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Hey also guys, I don’t know if this is a good idea, but should we push this to GitHub so it makes changing the code easier?

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For those who need more detail (@Sword_Studios @VoxelMaster64 @Air), Malice has a lightning cloak that lets him flash step, teleport, and move quickly. By using his cloak, he can split it into living beings. He can create electrical links that chain between metal objects and can paralyze living beings. The cloak is sentient, as to being able to talk, think, and move on its own. Malice can communicate with the cloak better than anybody else. Any of this is subject to change, but that’s my idea. Please re-submit a response to the survey.

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Lol. Grind.

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For some reason, the palette turns out the same and shifts by some amount. Maybe @TheEarth can help?

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what? I don’t really understand what you mean.

Great idea Vital but we me and the second user of the account have to think about this beacause we are still developing base lore so this idea will be kept in mind until further notice

2 Likes

It should say in the intro blurb (use @VoxelMaster64’s version)

Got it. I will try to fix.

1 Like

Yes, just fill the two forms in the beginning first.

1 Like