The Biggest Smash Bros Game

Collapse blocks has been my best friend ever since I started this game.

4 Likes

I know I’m super late to the party, but now that I have a character associated to me (this computer guy), I’d like to have my character added to the game (shameless self-insert)

  • Character Name: Sarge
  • Character Speed: Fast
  • Character Attacks (A, A + Run, B, B + R & B + L, B + UP, A+Midar)
    • A - zap (low damage, slight stun)
    • A + Run - bash (high damage and knockback)
    • B - diskette throw (ranged, mid damage and slight KB)
    • B + R - screen flash (2 second stun, no damage)
    • B + L - code blast (highest damage, no KB)
    • B + UP - recharge (restore 5% of health)
    • A + Midair - power surge (deals instant small damage to enemy, no matter where they are) // todo: nerf this
  • Character Short Description: Sarge is just a vintage old computer. Dusty, off the shelf of an old garage. Owned by an '80s nerd before, he was sold at a garage sale years ago. Since then, he’s been picked up by a mad scientist who upgraded his hardware with harder materials and faster chips, while programming him for destruction. So don’t be fooled by his innocent look, he’s not just a computer as Sarge’s mission is to destroy anyone who finds themselves in his way.

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(art ripped borrowed from @AbstractDesigner)
I can also draw some animations for those attacks if you need them

6 Likes

I’ve had this Idea. Should I delete NEA and NEO and replace them?
I mean, they are honestly pretty useless.

  • Remove them
  • Keep them

0 voters

(If I WERE to replace them, Out of character design I would take @Sarge 's character and @JtSpeedRun 's Character.

4 Likes

Ok…

4 Likes

I don’t like doing that since I have no idea where things are at that point… So I just organize things while blocks are expanded

5 Likes

Beacause @AbstractDesigner isnt really working on the tiles can I retexture the game instead it will only take me maybe a week

2 Likes

Pixel Smash fun fact:

Y’all think that the moves And combat are the majority of the code right? WRONG! The majority of the code are the ANIMATIONS! (18k lines total!)

5 Likes

You can give it a try, but I think @AbstractDesigner was also redoing animations. which is like 18k lines of code.

3 Likes

Uh… wheels :joy:

4 Likes

I will do retexturing but not animations

2 Likes

The tiles don’t even really need retexturing.

4 Likes

can i still retexture them

1 Like

Heres a small Tile update https://arcade.makecode.com/S67369-80401-65250-91277 I changed the tiles for Burning Stadium and I added rust to the tiles in metalwork madness

Yea of course, but i’ll only put them in if they look better than the original

1 Like

You’re using the wrong version. Here’s the recently updated one.

3 Likes

Wow… so many decimal points.

4 Likes

Oh I didnt know there was a new version

2 Likes

also I have a new charecter that could possibly replace NEA or NEO
Name: Blast Box (Thats what the original one I posted was named but who cares)
Speed: Medium
Image:


Attacks:
A+L: Dashes to the Left Doing Serious Damage to anything in the way of it
A+R: Same thing as A+L but to the Right
A: Shoots a little projectile
B: Changes form into Either
Corupted Form:

or Frosty Form:

If Blast box is in Corupted or Frosty Form Press B to turn back to normal
in Corupted Form if A button is pressed: Shoots a Weird Wave of Computer Noncence
in Frosty Form if A+B is pressed: Gives Blast Box a Speed Boost
in Frosty Form if A is pressed: Shoots a Snowball doing decent damage

1 Like

No don’t nerf her @PixelDoodle
I must test for threats against the legendary @Taser

Ok nvm, nerf her, I destroyed her on hard mode

3 Likes

Yo @PixelDoodle will we all have a finishing hit (whatever it’s called)?

(If we will, I choose to have my finish him/her by just blasting them with electricity at insanely fast speeds, simple as that)

3 Likes