Yep! Thats better
Not SCUFFED scuffed, just like…smaller.
…Oh gosh…that’s long.
Hey @PixelDoodle
I tried using the CONE GUY, I noticed that he only attacks when I press A and if I try to do anything else, he won’t do anything else apart from slanting.
Yea. That’s the same thing for every character. I just updated the link to add P2 Jumping and The A BUTTON DASH ATTACK!
Cubey
100 Speed (Default Speed)
A: Quick arrow projectile that deals low damage
A + Run: Sword slash dealing medium damage
B: Heal a low amount of hp
B + R: Place a trap that deals medium damage
B + L: Shield himself
B + Up: Rocket that does medium damage but has splash damage also
A + Midair: Ground Pound
Cubey is a character I made because I didn’t know what to do for a main character of a game.
- Character Name: Green
- Character Speed Medium
- Character Image Just draw a green stickman
- Character Attacks
A - Appear the there will be a hammer
A+ Run - makes a sled then sliding down basically a dash attack
B - charges up to make only 1 move stronger but can be repeated the cooldown must be 1 minute to use it again
L B and R B - throws a yellow crown
B + Up - uses a clock as a helicopter
A + Up - uses clock to surround him that can attack in all sides(A, A + Run, B, B + R, B + L, B + UP, A+Midar) - Character Short Description - Mr Game and watch rip off and just a green stickman so no details and you need to make the stick man not me
And you add the damage for my attacks
First thing you gotta do @PixelDoodle is make a heart sprite and something that shows how high your percentage is. next you gotta make it so that when a character does an attack an invisible sprite that if player 2 gets hit the P2 percentage goes up but if player 1 gets hit the P1 percentage goes up.
WOAH! I love it! This Is SO ADDABLE! (though B+L And B+R are the same attack)
Got it! Already sorta knew that but I forget stuff pretty easily nowadays.
Link Updated!
- New Character: Cubey!
- Blobbey Animation Updates
Update Link: https://arcade.makecode.com/S12528-11586-16515-77037
ey wheres smamus? in the middle of adding?
Yep! development is going at a slow-steady pace. So unless the idea of a character is very easy and addable, I might not add any additional characters till all the mechanics are finished.
Are hoy going to add sonic or are you not (its totally fine if not)
@PixelDoodle, would it be possible for Blobbey’s horns to be black, or would that mess up the animations too? I totally understand if it won’t work.
By the way, the game is AWESOME so far!
@PixelDoodle
Hey not to rush you, but when are you gonna release my character?
A tad too big, I dunno if it is possible redrawing Sonic in 16X16 without him looking something like sanic.
Here’s my Character:
Little guy!
speed: fast
dimensions: 16x16
Attacks:
A: shoot a small projectile that deals medium damage
A + Run: small speed boost
B: summon boxy walkers(picture below):
B + R: Summon flying boxy walkers(picture below):
B + Up: shockwave that deals high damage, but has a high cooldown
A + midair: turns into a flying shark that heals every time he damages something(picture below):
Description: Little guy is a descendant of the Big King, Destroyed big guy, and now is the new King of Big World!
Yep, It’s Fine! I’ll change them cause small details don’t screw up the animations.
Ok. Now yall are testing my limits. I REALLY CAN’T MAKE DUPLICATES. So If you plan on stuff like Summoning and Allies, PLEASE! FOR MY SANITY! Reconsider!
Transforming is fine but I Draw the line at Duplicating Allies.