Tilemap Contest

Im starting a tilemap contest and the top 20 winning tilemaps will get to be in a platformer game.

Here are rules and tips for designing your tilemap:

  • I reccommend using tiles from the grafxkid extension. If you use certain tilesets like the “Summer” tileset this will boost your chances of your tilemap getting in the game. (this is because Im creating a special level that needs this) You may feel free to edit any of the tiles, (but make sure your textures look great!)
  • You may try to create your own backgrounds. If you don’t really bother to make your own background that’s totally ok. I already have backgrounds
  • Make your tilemap pretty big. I reccomend a 80x32 tilemap. I also recommend making your tilemap harder and make like some very hard mazes.
  • If you want to add some special objects or collision sprites that spin or do some weird thing anchored to your tile, you can. You can also design your own placeholder tile for your special sprite regardless of what it says below ↴
  • DO NOT CREATE YOUR OWN PLACEHOLDER TILE. USE THE OFFICIAL MAKECODE PLACEHOLDER TILESET. Also replace the placeholder tile with whatever other tile you create inside your code using the replace all [tile] with [tile] block.

ALSO DONT MAKE YOUR OWN ENEMIES (obviously).

HERE IS THE “Enemies List” for each bad guy tile:

  • Bad Guy 1: Angrybulb
    A rocket enemy that changes it’s trajectory acoording to your position (thanks to the dart and spriteutil extensions)
    PLEASE ONLY ADD 5 PER LEVEL BECAUSE IT BREAKS THE GAME IF YOU ADD MORE THAN 5
  • Bad Guy 2: Cone
    A normal enemy similar to a goomba from smb but eats the player when it gets too close. Comes in different colors according to the “world” that it’s in.
  • Bad Guy 3: Shadowbulb
    Similar to the Angrybulb but chases your player until it kills the player. With multiplayer this just “infects” your player and turns it into a shadow and follows all the remaining players until the end of the level. Can fly through walls if it wants because it has special AI but there will be like a status bar showing its flying through walls power. If it gets caught in a wall then it’s destroyed.
  • Bad Guy 4: Ay-Star
    Chases player using A* algorithm.

Keep in mind that you need to just add the platformer extension to test out your tilemap with your own character.
Have a great time making your tilemap and make sure to paste your tilemap as your game link below!

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