When you make the screen bigger, at a point you can’t make a background image big enough. Plus, if you want to make a scrolling background you can’t make it very big. PLUS, I want to make bigger tilemaps.
happens to me too
(and pxt and pxt-common-packages and pxt-arcade are used for makecode and take up around 3.5 GB of storage
)
They use magic (trust) or mod only secret rotation blocks
There’s not exactly a way to that, but you can make 6 colors and completely ignore the rest.
they had 15 they just used 6
I think those bugs are drawn using things like the circle and line drawing functions. I don’t think they are an image that gets rotated. That’s why the nose is sharp at 45° and flat at 90°.
Technically possible by just generating . . . Hundreds of times it make it larger and editing it
Extensions my friend
Pardon?
pls that one variable can have more that one kind
They should share it, it’s really cool. Unless it’s actually just a well known one.
if you use the “create image with width (0) height (0)” function, the max is 2000x2000. I’m not saying to use that though. Anything past that makes it undefined.
It’s hard to explain but if you put something like img’… … …’
That would generate a blank image that is 3x 3 so if you repeat that you can change it so it could be insanely large but editing it in the image editor will be extremely laggy
Could you elaborate what you mean by that
you mean any? I can try to make an extension.
Oh that makes more sense I thought they meant enums and sprite kind but wasn’t sure
how about a way to click this little dude to see who clicked it
![]()
What about people who never joined the forums
