They need to add a Camera unfollow sprite block
And maybe they can also add a forever block that can actually connect to other blocks like this
They need to add a Camera unfollow sprite block
And maybe they can also add a forever block that can actually connect to other blocks like this
1/2 notes in songs (twice as long as 1/4 notes)
You could use [repeat until (false)]
There needs to be a way to choose your hurtbox/hitbox for sprites. To make it more far. To do visualize it, maybe like how you put walls on tilemaps, like that for sprites. Maybe also for tiles, too?
Use the timers extension:
while (true), unlike the forever function, will not yield back to Arcade so you must call pause() to service and run other âthreadsâ and update the screen (pause(0) will service everything as fast as possible)
Yes PLEASE ADD THIS @moderators so I donât have to use a while true inside like a billion seperatley do blocks (even though it doesnât work)
you can do it for sprites, just not for tiles.
that exists?
you can drag out the notes to be as long as you want.
You can also use the dropdown in the top right corner
that goes up to 1/4 but their asking for 1/2
My bad, Iâm used to quarter notes and half notes.
Notes to go higher than the top bar in song editor
This + Make it possible to start playing from anywhere in the song editor instead of just at the start.
Just make another song with the starting bits cut off
but then its harder to listen to them combined!
I tried thinking of one, but I really couldnât. I guess the two that first come to mind was
what do you mean âCâ? Do you mean the coding language?
pointer locking (for 3D games), along with a block to read the (x, y) coordanites the mouse has moved from the center