Updates YOU want to see in Makecode

They need to add a Camera unfollow sprite block

And maybe they can also add a forever block that can actually connect to other blocks like this

6 Likes

1/2 notes in songs (twice as long as 1/4 notes)

You could use [repeat until (false)]

2 Likes

There needs to be a way to choose your hurtbox/hitbox for sprites. To make it more far. To do visualize it, maybe like how you put walls on tilemaps, like that for sprites. Maybe also for tiles, too?

1 Like

Use the timers extension:

while (true), unlike the forever function, will not yield back to Arcade so you must call pause() to service and run other “threads” and update the screen (pause(0) will service everything as fast as possible)

4 Likes

Yes PLEASE ADD THIS @moderators so I don’t have to use a while true inside like a billion seperatley do blocks (even though it doesn’t work)

1 Like

you can do it for sprites, just not for tiles.

1 Like

that exists?

1 Like

There is a way

And then just add a forever loop that makes the player follow the hitbox.

7 Likes

you can drag out the notes to be as long as you want.

5 Likes

You can also use the dropdown in the top right corner

that goes up to 1/4 but their asking for 1/2

1 Like

My bad, I’m used to quarter notes and half notes.

1 Like

Notes to go higher than the top bar in song editor

3 Likes

This + Make it possible to start playing from anywhere in the song editor instead of just at the start.

3 Likes

Just make another song with the starting bits cut off

but then its harder to listen to them combined!

I tried thinking of one, but I really couldn’t. I guess the two that first come to mind was

  1. C (:person_shrugging:wouldn’t even know how that would work)
    and
  2. fixing VS Code (Its really unstable right now)
    That’s all I can really come up with now.
1 Like

what do you mean “C”? Do you mean the coding language?

1 Like

pointer locking (for 3D games), along with a block to read the (x, y) coordanites the mouse has moved from the center

1 Like