What's the most dynamic moveset you've ever seen in a makecode platformer? (not counting hoplings)

after making hoplings and getting the first few demos out there, a lot of people pointed out the diverse movement options, so i was wondering what the most dynamic movement you guys have ever seen in a makecode platformer is! let me know in this topic, and i might just check it out! no self promos allowed. (that means you, goldtopaz)

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