Hoplings and what to look forward to

Hoplings is a big project. Really, really big. It might take a while, but while you’re waiting, here’s what to expect!

summary/story

Hoplings is a movement based, open ended, adorable collectathon platformer with a heavy lean on exploration. You control Ryan, a hopling with messy hair, a green fuzzy coat, and a spryte themed around imagination and creativity, as you run, jump, charge, dive and flip through multiple worlds with 4 levels each, trying to collect any pages you may come across along the way. See, the storybook that Ryan and the tens of billions of other hoplings live in was torn apart, the pages scattering across a new land, similar to the storybook but oh so slightly different. Now, it’s up to Ryan to bring the pages of the storybook back together, rebuild the book, and restore his universe so he can finally, at long last, go home.

features
  • Multiple different types of game mechanics and gimmicks that deviate far, far from the norm of makecode’s quality of games!

  • An incredibly fine tuned, simple but dynamic moveset!

  • Multiple different enemies that differ between worlds!

  • cameos of other popular makecode characters, like coneguy’s Bitt from coding castle, goldtopaz’s hyper from hyper the dragon, and more!

  • fast-paced yet easygoing gameplay!

  • an incredible experience for makers and coders of all ages and genders!

Disclaimer: this game is meant to be played with a keyboard, do not complain if the mobile controls suck

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Yes, I did say tens of BILLIONS.

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