Why do my animation names keep resetting and my code moved around?

Project Here: https://makecode.com/_hez1euAVm6Yx

My animations in my project sometimes rename themselves to the default “walking” animation. in addition to that, my code also keeps reorganizing itself into rows, so I have to keep reorganizing back. new to all this but I think it may be because of the size/ the various extensions I’m using? any help or advice at all would be very helpful. Thank you!

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Welcome! I have no idea on how to fix the bug personally but I’m sure someone can

Do you have a screenshot of this? I’ve had blocks move around when working in very large blocks project, but not really into rows. I also haven’t heard of the animations renaming, so I think your assumption is corect- it’s probably due to the unique circumstances around the game, such as having a lot of blocks or extensions.
Hopefully the bugs don’t impede development too much!

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Yea the example I have linked on the post is the example with the code put into the rows and the animations all set to the default “ walking” as opposed to the animations I set for them suck as the certain attacking animations. And I think I may have found a possible cause? I’m making this mostly at school where I can’t make or sign into an account so instead to work on it at school and at home I download the project and email it to myself and I think the constant downloading and reuploading to the website could be causing the weird effects.

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Yeah, I’m guessing that’s it, because for me I don’t see any walking animations or rows.
The game looks amazing so far though!!

@randomuser I believe the OG Jumpy Platformer also has this problem? Format code keeps putting it into one long column and even though there are multiple animations (using the advanced animation blocks) they are all named walking but all still work. It’s like the game thinks “walking” is four or five different animations, and each “walking” is different? idk but this could help.

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