Why is multiplayer so laggy?

Whenever I play a multiplayer game on an alt it always seems to be really laggy on the other end. Please change it so that it is not really laggy.
Thank you

Still waiting for a reply

Short answer
Makecode servers aren’t the best

Long answer
I believe and anyone correct me if I’m wrong
Microsoft’s Makecode arcade is not their biggest concern
now this community is great and without making code i would not have my passion for coding
but it’s very small in the grand scheme of things compared to
Mojang Github Xbox and Rare (Play sea of thieves)

I think that it is because makecode arcade multiplayer works like this:


This next method is what I think makecode should switch to, which would allow each player to have their own camera but each player would only be able to transfer data like variables to the server, making games harder to code. @richard

I hope you enjoy my google slides models lol

4 Likes

Thanks dude. Kinda makes me wanna have an owner of the specific sections so that all of them are given time and effort for their communities, no matter how big or small.

@Brohann basically correct! Player 1 acts as a server, so if player 1 happens to be a slow computer or have a bad internet connection then it will impact everybody.

However, if we move to a new architecture it will most likely be something like this:

Which still won’t be as nice an experience as what you propose, but will keep the coding model nice and simple while eliminating the bottleneck a single player can cause

4 Likes

Thanks dude

Yeah lol. I’m better at understanding diagrams than just words.