Work in Progress Game - Bloodspark (AKA Fardawn)

**The Bloodspark is Life

“**Set in a world where humanity has advanced too fast, and as a result, most of the Colonies have been wiped out by the Bloodspark Virus, a Crystalline Virus that forms Crystals on the bodies of hosts, said Crystals producing Electricity and using it to manipulate the bodies of dead hosts. You are one of the unlucky colonists, now faced with facing on the hordes of Bloodspark Zombies, as you traverse the landscape, and uncover its secrets.”

Thats basically the gist of it. Right now im conflicted if I should go Platformer or Isometric. If anyone wants to help, it is appreciated, since im not that good at Coding. Here is some art I made for the Bloodspark WIP, enjoy! -

The Sprite Sheet

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if u need help with the coding just @ me ok

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Anyways that art looks amazing!

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This looks amazing! I love the artwork.

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The art looks really nice! Can’t wait to see where this goes.

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That’s cool

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You should stick to a platformer, isometric is not supported and would be difficult to code

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what is isometric

isometric is a way to show top of a object the side of an object and the front of an object like thisIsometric View | How to Construct an ...

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I just realized the Faced with Facing :sob: (I was sleep deprived ngl)

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Am releasing Updated Sprite Sheet, and once I finish the HP system and a basic level, I can release a public link to test the game mechanics and stuff.

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It kinda reminds me of ULTRAKILL

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wow this game looks so cool and it kinda looks like ultrakill

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Here is a Beta Test link, it only has 2 levels, Level 2 remains incomplete, and there is no attack yet.
This test has very basic Enemy AI, a Life System, etc

I plan on adding more soon if I can, but for now, I’ll work on more art for the Game on the Sprite Sheet

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How do you attack unless you haven’t made it yet?

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You should re-read the original post to check if your question was answered before posting next time. (I’m sorry if I sound negative)

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I actually completely missed RandomGames saying that…

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Oh yeah sorry I’m just busy lately :sweat_smile:

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