Anyways, I decided to scale the size of the map to give it more of a “3D” feel, but now the adjusting is off… I don’t want to make you fix more things for me, but how would I change the code so that it can adjust the characters position perfectly no matter what shape the map is? (If that is possible which doesn’t seem so likely…) Here’s the link:
This is really nice. The isometric thing was something I’ve been thinking about, and how to get the sprite collision worked out. Now I need to dig into this
Hi guys I’m back here again
This time I need to know how I can rotate the background, as I REALLY need it for a game I’m making for @rizeupdev’s code stars game jam (go check it out!). I know I can use a sprite, but I also need it to be able to scroll up and down. The only way I now to do the scrolling is to just change the y value, but it leaves black space. So if anybody knows how to rotate the background, or scroll a sprite image (without it just cutting off pixels like the image below), please tell me!