A quick implement of a quick idea
Just a POC with my Ryacasting 3D extension , finish it if you like.
usage
place “template tiles” at row 2, like I did in tilemap.
run and edit with A/B for switch to next/prev template tiles.
no save feature yet, could generate and output JS codes to console, if need.
6 Likes
Bravo keep on the good work
1 Like
BUG REPORT: if you go up to a corner, then click back, you can’t move back and are looking through the block (IDK if this is known, just bringing this to your attention.) You can always turn around and go forward to get out, it’s just… not very good if you can see through walls if someone makes a maze game with this engine…
Anyways, amazing game! It looks AMAZING.
2 Likes
Hi, @Kiwiphoenix364 thanks for your report
Yes, I have met this situation before, and then I create it a simple test(without my ext.) as below:
So I removed this from my issue list. But I will do some try later to find a workaround.
Though, with your report, I am glad to know you are care about it, and providing help to make it better. Thanks very much!
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lol I made a maze out of it, thanks for the help! there is 2 endings, and you can walk through wood.
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That’s interesting.
Cleared both normal and secret ending. A little easy form me try a bigger maze next time.
TZG
April 18, 2022, 9:00pm
7
where getting closer and closer to making Minecraft in Makecode.
1 Like
Kiwiphoenix364:
BUG REPORT: if you go up to a corner, then click back, you can’t move back and are looking through the block (IDK if this is known, just bringing this to your attention.) You can always turn around and go forward to get out
Just happened, found this may be fixed just now.
Thanks @richard ! Looking forward for the new release!
microsoft:master ← microsoft:fix-top-collision
opened 12:17AM - 17 May 22 UTC
This fixes a bug in the physics engine where sprites would get "caught" on the t… ilemap when moving up and left/right at the same time. Here's a program that repros it:
https://makecode.com/_CgaY9V0TPhva
Note how the box glitches out when moving across the top row of tiles.
The bug was introduced as part of the scaling fixes: https://github.com/microsoft/pxt-common-packages/pull/1316
But it looks like this particular change was not needed to fix [the bug linked in that pr](https://github.com/microsoft/pxt-arcade/issues/4546); the bug still seems fixed after reverting these two lines.
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Is there a way to make the floor out of tiles as well?
Sorry, it doesn’t support yet for perfermence issue.
It’s allright, makecode can do a lot of other things, it got me a thousand dollar scholarship.
1 Like
Wow, sounds great!
Would you share some of your projects?
Dodec
April 11, 2023, 5:21pm
13
i made a 2d minecraft project