@Unique
The cursor feature is so cool!
As to the wall through bug, I noticed self sprite doesn’t appear in tilemap mode, if its Image is empty(or transparent), it can’t be block by wall in physical engine of Arcade. I didn’t have a clue why it happened yet, with a fast trying.
What I can say now is, the version should not the problem, cause walls work well in my project Minecraft-like Tilemap Editor, which using v0.3.2 too.
I will dig more when I have time…
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