Might as well put this here I guess:
It follows your cursor!
I’ll keep updating it till it looks… normal…? I have to figure out how to keep the elbow joints a certain direction. Either forward or backwards I haven’t decided (probably forwards, the opposite of how they normally are at the moment) and I think that shouldn’t be too hard. It runs at an ok fps for now, but if I make something with tilemaps and sprites it will probably need some optimization…
Anyways enjoy! It’s pretty full of comments if you want to try to understand how it works!