Best hardware for large/complex games + compiler limit removal

I’m recreating all of FNAF 2 in MakeCode and made a full colour video player, but I want to try and run them on hardware. I was looking at getting an RPi 0 with the GPi case, but want to make sure that this is the best choice for these type of large games. I also tried downloading my game as a UF2, but I get hit with the compiler size limit. Is there any alternative compilers or way around this? With the game at 30-40% complete, saves are already about 1.3mb, so it will probably be much higher when it is finished. Any suggestions?