Not that Iām aware of. Youād be better served creating your hand as a sprite and setting itās āRELATIVE_TO_CAMERAā SpriteFlag to true.
Then just run whatever animation logic you have on the hand sprite rather than the background.
you should make the gun into a sprite that is relative to screen so that it is above the tiles, it will fix the problem
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Thanks for all the help my friends kept asking why it was happening
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