Full-Screen Animations in Raycasting

How do you make a full screen animation while raycasting?
(In my case, a death animation of Rush from Doors)

You can create a 160x120 sprite and make it relative to camera with a z-index of 1 or such.
That would look something like this:

Hope this helps!

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I didn’t try yet, but I think it’ll work! Thanks for replying, I thought this topic was ignored by everybody.

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