ok thats cool
Of course you can help!
Especially with music because I can’t make that…
If we shouldn’t do combat, we really need art. Please, it will really help visualize the game. Or just give me a color palet and I can work on some tile map art, which is really all I need. @CopySprite I noticed you already had one with the menu.
If there is gonna be appearences of actual angels @CopySprite would it be possible if you could add the Angel Moroni? If not thats perfectly fine.
Hey is this why you left the Jumpy platformer thing?
This isn’t nearly how it needs to be for me to show you it but it has the palette and updated testing area so… Here:
Woah! Cool! If it is a platformer adventure game, maybe we should add some metroidvania elements?
I didn’t know what that was so I searched it up and…
I’m definitely making this a metroidvania… I didn’t even know I was.
@CopySprite looks awesome! Might I add a recommendation? I think It needs more life. We should add things like plant life, nothing crazy, just some tiles, and the player needs a face or like emotions. Also I have been sitting by idly for a bit, what do you need coded right now?
No that was for a different reason
Sorry!
Thank you, also…
Wasn’t @RizeUpDev going to be tilemap guy?
Well… I wanted to keep the player’s sprite small so I didn’t add a face.
Also the sprite is temporary.
You could code some enemies, I’ll do the art for them later but I need a way to take damage to start coding some of the skills.
Hey ur good man
@CopySprite I can get started.
@RizeUpDev could definitely create those tiles! I had just saw that you had already made some tiles and hadn’t ‘t gotten a reply from him after I asked.
was about to say something about sprint and effects, but it looks like you’re working on them already.![]()
you need to make it hard or else
Sorry, but I have no idea on what type of tiles to make.
Also, @CopySprite should I make tile map and tiles like you made?
They don’t have to be like the ones I made.
We need some plants or something like that to go on top of them.
I will have the enemy’s by Monday. I was busy sorry!
Took a jab at doing some art for the background and character. Also added a base walking animation (I say “base” because I feel like we would need multiple based on the character’s speed and if they’re in the air or not (I didn’t make them because I can’t ATM
))
This is great, I’m not sure if making the player bigger was a good idea but I can’t think of why it would be bad so… Nice.