I starded making a this dungeon crawler game a long time ago, but I didnt make much. Now Im starting to work on it again so i decided to share my progress. Its not realy a game at all yet, just a lot of concepts and ideas.
So, heres what its hopefully going to be: I want it to be a dungeon crawler game, where you go through floors filled with skeletons, magic trees and moss creatures and chests with weapons and armor and then destroy all root-cores to go to deeper, larger floors. All the floors exept for boss floors will be proceduraly generated by coneecting individual rooms.
Here are all the things i curently have to show off:
(Ive lost a lot of the drawings, so theres very little)
I also made a particle system with fire, lightning and general moving particles
I also have an autotiling system, that turns the images from the generator to a tilemap
It could look like a decend amount of stuff, but most is still to be created. That includes the inventory and item system, combat and very importantly the name. I still dont know what to call this game.
If you have any ideas of any sort, concepts, game mechanics, bosses, music, anything, write a reply, it will be very helpfull.

