Hello there!
So uhm, you’ve probably (hopefully) seen the new game jam overtaking the forums:
Yeah….
And maybe, just maybe… you’ve heard of the upcoming GTA6, and it’s long awaited release.
So why not piggyback off of it, and make a knockoff, family friendly, pigeon-based GTA?
what could possibly go wrong?
And that brings us to our game: Flocked & Loaded!
(Apparently there’s a game titled ‘Flocked and Loaded’ on steam… but shhhhhhhh)
Alrighty. Enough yapping.
You probably wanna see some gameplay!
Hopefully.
Ver - 0.1
[Very early test]

(^ Really old prototype for the pigeon animation and controls)
Looks pretty ugly. Yeah. I agree.
Ver - 0.4
[WOW! Traffic! Sorta. And updated map as well!]

(^ A* Pathfinding cars that drive on the right side of the road (torn between making them drive on the left, or the right side.. or maybe down the middle :D))
They don’t really care about driving directly through each other.. :(
That’s all I have so far, and I figured you’re probably thinking ‘Wow! This person is a genius, and I really want to play this!’
Well, you’re in luck (subjectively).
And now, I’m nearing the end of my post… so I figured ‘why not end it off with some lists?’
COOL FEATURES I HAVE SO FAR (YAY :] )
- Procedurally animated soft body pigeon!
- A* Pathfinding cars
- Mouse based camera and cursor
I REALLY NEED HELP WITH:
- Making the cars not want to drive through each other
- Make the pigeon react to getting hit by the cars…
- (By the way, the two list points above, are a little more complex to solve than meets the eye. You’d have to look at the code to see what I mean… ;-; )
- Using @BLADEr’s image mapping extension to make swaying tree images (I hope that’s how I can use the extension.)
Oooh, I can have polls too!
- Yay
- Nay
And…
- Right
- Left
- CENTER >:D
So uh, this is the end of my post!
If you have any suggestions or help, it would be greatly appreciated.