6 years ago I got a Gamebuino via kickstarter.
here was the starting point for me to extend my programming knowledge which i have collected at the 3d printer.
Unfortunately the project failed due to time constraints and the performance and resolution of the gamebuino was not quite sufficient.
7 weeks ago i stumbled over makercode while googling and i immediately started to revive the project which i had been working on for 6 years.
A kittenbot was also ordered to test it on the hardware.
I would like to introduce the project now as an early alpha as I am at a point where the questions pile up. I hope you can support me in the further course of the project.
The project gives a small remake of the original Furry.
Furry is a little jump and run from Fallen Angel Industries which I played till I dropped in my childhood.
Map Lvl 1= done
different step height= Done
Swim = Done
Adjust animation swim= in progress
Recognizing enemies Project goal = in progress
Open points:
Texture leaves
Animation death
flexible walls for jumping on branches
damage model project objectives
Damage spikes on the ground
life item
music
sound explosion bomb
debug
Increase perforation (Tile 2 only runs at 22FPS)
hello currently I have unfortunately no time for the game.
in addition, I would have to rebuild the game from scratch but unfortunately I also lack the time for this