I’ve been working on this 3d game, and on top of my education has been difficult to modify and fix:
Kill… 3d shooter
Feel free to edit and fix it’s many, many, many, many bugs. Eventually I’ll post my psuedo-dark vs. light (by @ChimbroDaPro ) game series. Thank you!
-Game_Bird
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I finished a beta-phase varient of Part 3:
Part 3
Feel free to remix and/or master it!
-game_bird
Finished (-ish) the first two sections of my game series!
Part 1
Part 2
Part 2 has no music or sound affects, I’ll add an update later.
In these games you explore 3d or 2d worlds and play as one of two characters (their names will come up later)
Post any fixes or complaints you have!
-game_bird
(P.S, It’s called Ferro Games after Ferrofluid, not a fake of Hunger, Squid, or Tron Games)
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Any new weapon/billboard/kiosk requests for Part 4?
P.S this is 2133, you fire electric grenades and electric darts, not your usual “modern” weaponry.
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Hey game bird, Welcome to the forums! If you need help, I can debug your game. Just tell me what you need!
Thanks @Ima.notarobot , I do need help with part 3 (above) and the 3d shooter kill.
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I mean what kind of bugs do you have in your game. I won’t know its a bug if you don’t tell me. So what’s wrong with your code?
New game! (for no reason whatsoever)
Lightcycles Legacy Classic
You’ll get it if you’ve watched TRON: Legacy.
A and B do nothing and steer using normal controls.
Rune
9
I’ve always wanted to make a Tron like game. Nice too see other people trying, though I don’t think tiles are the best method for the lines.
Yeah, I made this in less than 24 hours…
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In the first one the purple monsters are supposed to spawn in Level 2 not in level 1, also in Part 3, oh wait, this is the version with the bug:
Part 3 w/ bug
the “energy” bar is supposed to tell you how many shots you have and should keep you from shooting when it is equal to zero.
This is my NEW attempt at a lightcycles game. (If anything this looks worse than the last one, but you’ll see…)
light cycles 2
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