Hollownest

I don’t know what happened to my 8x8 tilemap but it just turned all the tiles of the tilemap into the red tile.(except the pools). The one that made teeny tiny cat can help me as much as he can.

1 Like

Oh wow! I haven’t been super active on the forum as of late, but I scrolled don’t and look what I found! Next time, try pinging someone like this: @WoofWoof, so that they get a notification about it! Anyways, this is so cool! It looks like you tried to copy/paste all my level bits into one level! I can’t wait to see what you do with that! Also, idk how the ground tiles became walls, as there are no walls in the original tile maps because that is all handled after the map loads (code which you would have to include in your game to be able to copy my levels, unless you play through them and copy them that way) I do have a theory though: it looks like you have gone into the Python and copy/pasted the tilemap code somehow. And somehow along the way “ground” became “wall”. I will also note that the last two level “frames” in your one big level are… not the correct frames lol. (They should have the house frame and that underwater section should lead to a single cave with a key, not the end of the level.) Because the levels were previously in a list form, maybe you somehow copied some of the list code into the level code and missed it? If you copied the level manually then idk what to say, Makecode is just kinda buggy sometimes. Anyways, I would just manually go through and place ground on only those areas that have the wall tiles. This looks super cool so far and I hope to see it maybe finished! Though I will note that making your own levels can be quite fun!

https://arcade.makecode.com/S17078-67932-27916-53833 this is my greater version.